Graduate student Valerie Russell investigates the possible psychological addiction to Atlantyx, a popular new computer game. She finds much more than entertainment and it becomes a race against time to save the lives and souls of innocent young people--and herself.
Garland King, vice-director of the School of Psychology, and Drake Benson, a leader in a national campus ministry, urge Valerie to closely examine one game, Atlantyx. And she soon learns why. The ministry has tracked seventy-one students, all avid gamers, who have mysteriously disappeared. Coincidentally, the producer of the game has garnered sales in excess of one and a half billion dollars over the past year.
Valerie's graduate work explodes into the challenge of a lifetime. She will investigate this threat that blurs the boundary between reality and fantasy, harming innocent people in its path. Her quest brings with it self-discovery, romance, and more than a hint of danger.
|About the Contributor(s)||Chase Dalton
Chase Dalton is an accomplished journalist, teacher, and adventure-travel writer. With a passion for water and mountain sports, he is equally at home on the shores of the Atlantic and the peaks of the Rockies. Experience in crafting Hollywood screenplays brings a distinctive power and imagination to his fiction. A life-long grounding in the Christian faith inspires Chase to affirm timeless truths through cutting-edge story-telling.
|Release Date||Jul 29, 2008|